Sunday, February 10, 2008

No More Heroes


Let me see if I can explain what makes this game so awesome:

-The hero is named Travis Touchdown

-Travis has a "beam katana" (it's a lightsaber) that he won in an online auction

-The combat mainly consists of cutting people in half or beheading them in a shower of blood so thick that the game can slow down because of it, not to mention the various pro-wrestling moves like suplexes that will take down most opponents easily

-The ranked assassins that you need to kill in order to improve your assassin's rank are all FREAKING INSANE (seriously, one guy has a crotch-laser, and another one blows her head clean off with a grenade after you defeat her, along with a portion of her upper torso)

-In between these awesome boss battles and combat levels, you have an open GTA-style world where you need to take on jobs like garbage collection, lawn mowing, or gas pumping in order to make enough money for the next ranked assassin battle

Maybe you read my Killer 7 post a while back. In it, I mentioned that this studio focuses on style over gameplay and I had hoped that No More Heroes would be better. Guess what? No More Heroes is insanely fun. The combat isn't extremely deep, and some of the open-world aspects can be frustrating or dull, but it's easy to look past all of that when you see a man sliced in two vertically with a lightsaber.

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